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lesson01
- 基于C++的OPENGL简单的对话框程序,-Based on the C++ The OPENGL simple dialog box procedure,
OpenGlLight_material
- 基于对话框的OpenGl光照可修改例程,在此代码中将光源和材质用类封装了并提供了相应的修改借接口-Based on the dialog box to modify the light OpenGl routines, in this code will be using light sources and materials and provide class encapsulates amended by Interface
OpenGLDlgapp
- opengl对话框应用程序。在vc中开发opengl的对话框应用程序。-opengl dialog applications. Opengl in vc in the development of the dialog box application.
MyDlgOpenGL
- 在vc++ 6.0环境下开发OpenGL对话框类。-In vc++ 6.0 environment to develop OpenGL dialog type.
MyDlgOpenGL
- 基于对话框的OpenGL图形程序 实现一个彩色立方体的旋转-MyDlgOpenGL
Picture
- 用OpenGL实现在VC对话框下显示图像。该程序对于初学者来说是个很好的编程模板。-Using OpenGL to achieve in the VC image dialog box is displayed. The program for beginners is a very good template program.
openglDIALOG
- OPENGL VISUAL C++ 基于对话框的模板,适用于初学者-OPENGL IN VISUAL C++ based on dialog
TestImageViewMFC
- 功能:显示栅格数据 特点: 1 通过GDAL读取栅格数据 2 在MFC对话框上创建OpenGL窗口 3 在OpenGL窗口中显示栅格数据-Function: display raster data characteristics: a raster data via GDAL to read two to create OpenGL in MFC dialog window 3 in the OpenGL window to display raster data
CLControl
- 实现在基于对话框的MFC程序上,绘制OpenGL场景的,可以绘制多个。这里提供的是核心基类,绝对原创代码,只发pudn。注释十分详细,如需使用,请保留本人版权信息。-Dialog-based MFC implementation procedures, drawing OpenGL scene, you can draw a number. Here are the core base class, absolutely original code, only made pudn. Very d
OpenGLMFCinterface
- 封装了一个在MFC对话框下来开发的OpenGL类:MLGL,该类基本实现了完全封装,使用时无需在对话框初始化函数中做初始化。将MLGL类与图画控件关联即可用!另外可以仿造程序中Test类继承MLGL类重载Draw3D()函数开发!-Encapsulates an MFC dialog box down the development of OpenGL classes: MLGL, the basic realization of such a complete package, no need
MyDlgOpenGL
- 基于对话框的opengl实例程序,演示如何建立基于对话框的opengl程序-Opengl examples based on the dialog box procedure, demonstrates how to create a dialog-based program opengl
3DHelperDemo
- 一个基于mfc对话框和OPenGL的三维模型显示框架-A frame which use mfc dialog OPenGL
a
- 二维图像的三维显示希望与此有兴趣的读者共享。图像的获取一是bmp图像文件,二是来自剪贴板。本代码在MFC中调用OpenGL库函数来实现二维图像的三维显示,图像的宽度、高度和象素的亮度分别为三维空间的x,z,y坐标。程序主要有初始化、绘图、资源释放和操作部分,这些功能在OGL_MFCView.cpp文件中实现。OpenGL库的初始化在该文件中的OnCreate,InitScene和DrawScene函数中实现,主要初始化OpenGL运行时的环境变量,三维物体的光照,材质等,由于介绍OpenGL库的
OpenGLDialog
- 基于对话框的OpenGL图形程序的基本框架,适合初学者-OpenGL-based graphics program dialog basic framework, suitable for beginners
MyDlgOpenGL
- 建立MFC的对话框下的OpenGL框架,并可以将绘制图像显示在对话框的picture控件上。-bulid a OpenGL frame based on the dialog in MFC,and show the image in a picture control of dialog.
CalibrationTest
- 基于对话框的摄像头标定程序,采用快速的直接算法。能把图像上的点对应到OPenGl的坐标中实施显示。功能挺多的-Dialog-based camera calibration procedure, using a fast direct algorithm. Can point the image coordinates corresponding to the OPenGl implemented in display. Function Tingzhi
MFCdialogclassOpenGL
- 一个基于MFC对话框的opengl类 word文档-A class based on MFC dialog opengl word document
PopupOpengl
- 在多文档中的弹出对话中绘制OpenGL,这样可以很方便地在对话框中使用OpenGL而不一定非得在视图中来绘图-In the pop-up dialogue over the document to draw OpenGL, so you can easily use OpenGL in a dialog box but do not necessarily have to come to the drawing in view
DialogOpenGL
- vc对话框和OpenGL结合的程序 很好用 目前找到的最好用的框架-vc dialog and OpenGL integration process well with the current framework used to find the best
OpenGLDialogTemplate
- 自己开发的一个OpenGL对话框模板,大家可以直接使用这个模板加快开发速度!-OpenGL their development of a dialog template, we can use this template to speed up development time!